
Here are some interesting pic's I found for the Playbus/Playdays title seq. One of the initial thumbnail boards and a quick breakdown note for the Music. You can see it here.

Here are some interesting pic's I found for the Playbus/Playdays title seq. One of the initial thumbnail boards and a quick breakdown note for the Music. You can see it here.
Morning. New headers added for our web site (the last 5 on the picture). Will they appear for you?
Morning. So here is a pic of Musty and all his parts. You can see on the right how many levels he was made up of. His mouths at the bottom were just the forward happy mouths set. He had a happy, sad and neutral set for each head position. If you note he couldnt be flipped or left arm used for right arm due to his bandage and colours. Mr Tom did a lovely job sorting out the initial mechanics of this series. He did a lot of the library work.
Here is a Magical Green Screen Log. Mr Paul wanted to make sure that between him and Mr Ray and myself we know where we are with the green screen sections for StoryTrain. Mr Paul and Mr Ray do the compositing and rendering and put into Avid, then the rubbish coloured pen scribbles on the chart are when I have edited the sound with the green screen on Avid.
Good Monday to you all. Here are two mouth shape sheets for Rubbish. You can see one of the sheets is 1 of 5 and the other is a Biker Mouth sheet for when Rubbish was being 'hard' so he spoke out of the side of his mouth. A lot of detail here but you need to give the animators as much as possible so the character remains consistent.
Here is another Mr Curtis sketch for some BG's. This time it's for 'The Big Foot Burglar' episode of Franks Cat.
Here is a model sheet for the mice and birds from the Rubbish King of the Jumble series.
This picture shows the group of characters we did for a short for Oxford University Press. It was Aladdin, in case you didn't realise. They were all animated in 2D. They are all to scale too, I like the little girl. It would have been better to show you them all in colour but it would have been coloured in Animo and I'm not sure where it is at the moment. It's hiding.
Here is a turn around for Musty who is built in Flash. He is from the series Dusty and Musty we did for HIT which was initially intended to be 2D traditional but we animated it in Flash in the end as the characters were so complicated. It meant we could get away with a certain amount of reuse whilst still approaching it with 2D traditional practices.