Here is a still from the encounters film festival trailer Directed by Mr Paul. We do them every year but this year they wanted the same characters as last year. So instead of CG environments this one was made in after effects. You can watch it here.
Monday, 22 February 2010
A Still
Here is a still from the encounters film festival trailer Directed by Mr Paul. We do them every year but this year they wanted the same characters as last year. So instead of CG environments this one was made in after effects. You can watch it here.
Friday, 19 February 2010
Musty swings
This is a still from an episode of Dusty and Musty. He is in flash and the BG's are computer. The BG's were supplied to us from our clients at COG. As you can see he is a very complicated character but we did it and made the series look lovely. It was never aired (I am unaware of the politics behind the decision) and it was a shame as so many people worked hard on it for such a long time. It was a project for HIT.
Thursday, 18 February 2010
Wednesday, 17 February 2010
Tuesday, 16 February 2010
Random
Monday, 15 February 2010
A Turn Around

Here is a turnaround from the character called Dusty. It was from a series we did for the Consortium of Gentlemen and HIT. This is the Flash model we built giving the animators as much assets as possible. In an average scene the animators could possibly use all the body pieces already drawn but if there was a big action scene then they would most likely have to redraw the body to get the motion of movement looking lovely. 9 times out of 10 though the animators would use the head Flash model so the characters would look more 'on model' as possible.
In each head symbol was full lip sync mouth shapes to use which also helped the animators. Basically we always use Flash as a tool and use traditional 'paper' 2d animation skills when possible.
Friday, 12 February 2010
Monsters In Real Places blog
Thursday, 11 February 2010
BG
Here is another Franks Cat BG as they seem popular. This was a one off never used again shot where Heidi in the form of the Werehamster scaled the top of the castle with Lottie in hand. And to complete the King Kong homage Nine was flying around her head in the form of a plane complete with propeller! It was brilliant the way it could be written with some quite bizaro situations.
Wednesday, 10 February 2010
Assets

Here is a picture showing all the assets for an episode of BB3B's. We animated 3 episodes and this was from Zombie Pizza Eaters. You can see all the artwork that was supplied to us in Flash for the episode. The main characters have turn arounds but the episode specific designs are just drawings. If you watched the series you may notice that the Grandma is slightly different. Her design changed during production. It was just an aesthetic decision, the final design works much better I think.
Tuesday, 9 February 2010
Random
Monday, 8 February 2010
Size Chart
Friday, 5 February 2010
Character Build
So here is another character from the Finnish ad from an earlier post. On the right is the original client character design. In the middle is the flash model. He has a green tie as we did two versions of the advert but both would feature different colours so we used green so the colours could be 'keyed' in after effects. And on the left is the same Flash model blown apart to show you the different levels. Just to illustrate better what I was trying to explain in the earlier post.
Thursday, 4 February 2010
Very Old Logo

Here are two of the very first logo's for us when we were A for Animation. I found these two masters which were used for invoices etc. But as this was in the early 80's it was made using Letraset as computers were not widely used as they are now. So simple things like this were skillfully put together by hand transferring individual letters and graphics.
Wednesday, 3 February 2010
Model sheet

This was the original model sheet for the Playbus titles. If you compare this to an earlier post showing the actual animated cell you can see the design was simplified. This was partly down to necessity but also aesthetics as it would be far too involved to animate to this much detail. Also with the budget and the Schedule limitations. The passengers were also silhouette in the final animation. I think that was to allow for character changes as the series went on without having to have new titles. Did I mention it ran for over 10 years?
Tuesday, 2 February 2010
Monday, 1 February 2010
Artwork
Here is a comparison between character artwork we are give to animate. On the right is a pencil drawing of a character and on the left is the character drawn up in flash. He is all ready for animating with his legs and feet on one level his body on another and his head is also separate. His tie is it's own symbol also so we could easily adjust it as the clients were unsure if it would need to be coloured in later. This was an advert for Finnish TV. There were about 30 characters so I will show you more of them later.
Friday, 29 January 2010
Props
These are all made in Flash and some items would have more drawings, for example the film camera near the top has a full turn around so when the animators put it in the scene they can put it at different angles than the one shown. I'll illustrate this later.
Thursday, 28 January 2010
Artwork
Wednesday, 27 January 2010
Play Bus cell
Tuesday, 26 January 2010
BG
Monday, 25 January 2010
Cells
Here are two Jive Bunny cells from a music video we did many years ago. If you notice the note under the bottom one you see it says teeth. This is so the painter knows that all we see in the mouth is teeth, and not inside mouth colour. The top cell would have been obvious to the painter as to what we are seeing.
Friday, 22 January 2010
Logos
Thursday, 21 January 2010
Screen Grab

Here is a screen grab from FinalCutPro. We use that to do animatics. What you can see open on the timeline is an 11 minute episode of Driver Dan's Story Train. The blue clips are storyboard stills and the green clips are sound. There are 11 tracks of sound, 1 is blips and FX guide for the animators, 2 is Dan, 345 and 6 are the kids tracks then the final four are always the characters tracks.
Wednesday, 20 January 2010
Artwork
Tuesday, 19 January 2010
Artwork
Monday, 18 January 2010
Character Design
Friday, 15 January 2010
unfinished
Thursday, 14 January 2010
Storyboard

Here is another rough board page for a pilot we did last year. We had to clean it up for clarity but it's always good to rough it out first so it's easier to change. The whole board for this 11 min pilot was done in just over a week, which isn't ideal but was necessary due to schedule constraints.
I love the way it looks like it's dipped in tea!
Labels:
Artwork,
Pedro and Frankensheep,
Storyboard
Tuesday, 12 January 2010
A desk shot
Monday, 11 January 2010
Boo!
Friday, 8 January 2010
Plug
Thursday, 7 January 2010
Artwork

Here is a pic to show you how things can change. This is from the Frankenstein's Cat series.
The robot on the left was the initial design for the Depickler, and on the right the updated and used design. The depickler was the product of 3 things been mistakenly thrown into one of Dr Frankenstiens experiments. They were a pickled herring (there is always a pickled herring in each episode), humbugs and another one of Dr Franks experiments the homework detector.
Wednesday, 6 January 2010
Artwork
Tuesday, 5 January 2010
BAA shortlist
And continuing yesterdays theme, the Mackinnon and Saunders series Frankenstein's Cat episode we made called 'Tail of Tails' has also been shortlisted for a BAA, this time in the Best Kids Series category. Will keep you posted when the nominations are announced!
Monday, 4 January 2010
BAA shortlist

This is a still from another short for the Princes' Rainforest Project. A very big congratulations goes to Mr Paul Hill as this was shortlisted for a British Animation Award! We will find out soon if it is nominated. I will keep you posted. And in the meantime you can watch it here
Wednesday, 23 December 2009
Artwork
Monday, 21 December 2009
Friday, 18 December 2009
Artwork
Thursday, 17 December 2009
Christmas card art
Wednesday, 16 December 2009
Backgrounds
Here is the finished BG. I believe this background was only used for a few scenes in one episode. So much effort for so little screen time. But there was a lot of time and effort put into this series from both us and the company in France and everyone else who worked hard on the series. We loved Nine and all the villagers.... sniff
Monday, 14 December 2009
Artwork
Friday, 11 December 2009
Backgrounds
Thursday, 10 December 2009
Wednesday, 9 December 2009
Artwork
This is another cell from Rubbish King of the Jumble. I have flipped the back view of the cell just so its easier to look at and compare with the front. The drawing above the cell was on the animation paper that was with the cell. You always have a bit of paper on the back of the cell to protect the painting. Cell cell cell, just thought I would add the word cell a few more times just to be sure.
Tuesday, 8 December 2009
Artwork
Monday, 7 December 2009
Artwork
Friday, 4 December 2009
Thursday, 3 December 2009
Backgrounds
Subscribe to:
Posts (Atom)





























